Saturday, April 5, 2014

`Seal-Online` Story-01(works 2003~2004)

Actually, before writing this development story, i hesitated for a long time.
To others, it could be nothing special.
But I could say like my game development history was divided with times before developing "Seal-online" and times after.
As much as that, the Seal-online is special game to me.
At first, I think i have to explain about the online game market circumstance in South Korea at that time and Grigon Entertainment which is a game development company.
In the late 1990's, South Korea encountered financial crisis and many economic policies performed by a government for overcoming this crisis. 
So by the overcoming endeavor, a venture fever was expanding in South Korea.
In game market of South Korea ,Starcraft of Blizzard and Lineage of NCsoft were a big hit at that time. And pc package game market almost fell and on-line game market rose by supplying of an information superhighway.
As a result, many people who was unemployed by financial crisis of South Korea started new business with internet cafe. And this circumstance made that many people started a new business with game development company.
So in the early 2000's, too many games were released. But the genre of released games was limited to RPG mostly. It was cause that a big hit of Lineage and Diablo inflated that.
But most of released RPG game failed in online game market. So game development companies tried to be different with other games.
In this circumstance of online game market. Grigon Entertainment released to the public Seal-online which has traits of cartoon rendering, combo system, gag concept and cute graphic.
Grigon Entertainment which develop Seal-online founded in 1998. And the company scouted `Mira space` and `Garam and Baram` company which were excellent game development companies.
And they were recognized with outstanding game development company after opening Seal online in 2003.
Finally, Seal-online was a hit. And it succeeded commercialization.
And they tried to develop other genre games while a stable service of Seal online. action RPG, sports and adventure game for X-Box 360, etc.
And they developed FusionFall through collaboration with Cartoon network.
But these games were not big hit or drop on the way of development.
So as a result. financial problem happened in Grigon Entertainment.
They tried to recover by selling the all copyright of Sealonline and Seal package game to the other company. But unfortunately. The company had to close in 2009 after 2 years since I left there.

Thursday, April 3, 2014

`Ark Online` Story(works 2003)

There was a common saying in South Korea`s game developers field for a long time.
It was sci-fi games are failed certainly in South Korea.

Indeed, most game which was very popular in abroad could not succeed in South Korea or it was welcomed from only several maniacal users although Starcraft series of Blizzard was big hit.

So it used to be talked between game developers like this.
'Starcraft is just the Starcraft."
The word means it was not succeeded reason that the Starcraft was sci-fi genre.
That`s because Starcraft`s system and balance was excellent.

Anyway, most South Korea game development directors and leaders did not want to develop sci-fi game.
Because of this situation of South korea

Nevertheless, Digital Dream Studio which was my first company started to develop a sci-fi game in 2001.

The game was Ark On-line

But as i wrote in last posting, the company was failed in winter of 2002(that time, I worked for X-core team)
So, I had to be out of the company in 2002.
But I was suggested to join in Ark Online team soon from a former co-worker in the meantime, I was looking for new company.
They had reunion for completion of this game after Digital Dream Studio was failed.
I accepted the suggestion gladly because I had been impressive about this project from a long time ago.

Actually, this game`s base setting was an animation that Digital Dream Studio was making at that time.
According to my memory the view on the world was very interesting.
This world was on the back of very great robot`s god and the content was to look for one girl who could work the robot.
Full 3D animation `Ark`
But to conclude, unfortunately, I had to be out the company again, I could not take any pay for three month and the company also failed
Therefore, there was not many works Which is worth to put on my blog.
Currently, in meantime, I arranged Ark Online`s works, it was happened a desire suddenly which was to add and adjust design little bit on second image.
So i adjusted the design like this.
This is Ark online`s screenshot in 2003